Lux3D Product Overview
Written By Aholo3d
Last updated 1 day ago
Product Overview
Lux3D is an AI 3D generation platform for creators and developers, supporting image-to-3D, text-to-3D, G1 multi-image generation, PBR materials, colored transparent objects, material repaint, 3DGS preview, node-based workflows, asset management, and a developer API.
1.Two Creation Modes
Lite: Built for fast generation. Provides image-to-3D, text-to-3D, material repaint, task history, model preview, and export.
Pro: Built for the full workflow. Connects image, text, model, material, Lux3D generation, GLB/GLTF/ZIP preview, LuxReal, 3DGS, and export capabilities through nodes.
2.Login Requirements
The homepage and developer introduction can be browsed directly; creating generation tasks, uploading or managing assets, using API keys, viewing credits and usage, saving workflows, and submitting in-app feedback all require login. The top-right corner of the page shows the current account, credit balance, language switcher, and account entry.
Model Introduction
Lux3D 3.0: High-quality PBR model with enhanced colored transparent materials, color, and translucency layers; supports polygon-count and size controls, material repaint, and multi-format export. Suitable for most single-image generation, product model, and transparent-material scenarios.
Lux3D-G1: Designed for multi-view generation and 3DGS scenes; supports generating from multiple images of the same object taken from different angles, with 3DGS result preview.
Lux3D 2.0-preview: Focuses on preserving text and texture details; does not include transparent materials; common outputs include ZIP, GLB, and USDZ. Suitable for continuing 2.0 generation results or remaining compatible with existing tasks.
Lux3D 1.0-lite: Lightweight version focused on faster generation speed; suitable for quick previews, early-stage concept validation, and tasks with higher efficiency requirements.
Lux3D 1.0-pro: Supports full PBR materials and transparent materials, with fine-grained geometry-quality options. Suitable for scenarios that need to remain compatible with older tasks or focus on material channels and geometric detail.
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Material RepaintAsset LibraryDashboard, Credits, and API KeysDeveloper API and ToolsStill need help? Ask the team